Tutorial: Unity integration via VIOSO Plugin

This plug-in integrates VIOSO multi-projection calibration into a Unity project. It imports the calibration data of warping and blending, done automatically using VIOSO software and exported in VWF file format.

The plug-in supports:

  • 3D-based Calibration data
  • Any shape of screens (cylinder, spherical, domes, custom)
  • All types and models of the projectors
  • Any hardware (GPU, CPU) supported by Unity
  • Static eye point perspective correction
  • Dynamic eye point perspective correction
  • Automatic viewport calculation for each projector

Please check out the manual document included in the package for detailed steps on how to integrate and use these features. _________________________________________________________________